Summary:
This page lists mechanical and logic errors in AoE2 that cause units, buildings, or systems to behave differently from how their design suggests.
Each fix focuses on functionality, not balance β restoring consistent and predictable behavior.
β’ 18. Krepost + Castle Selection
Issue: When selecting a Krepost and a Castle together, the Trebuchet training card disappears from the UI even though the Castle should retain it.
Fix: Keep the Trebuchet training card visible when both buildings are selected. Only Castles queue the unit when clicked.
Effect: Restores consistent mixed-building control and prevents lost production when managing Kreposts and Castles simultaneously.
β’ 19. Villager Build Menu Closing
Issue: When selecting a Villager and opening the Build menu, the interface often closes immediately or after choosing a structure β even when holding Shift to keep it open for multiple placements.
Fix: Ensure the Build menu remains active while Shift is held, only closing after the key is released or the player cancels manually.
Effect: Restores proper build chaining behavior and allows efficient multitasking during rapid construction.