The Goths are generally well balanced. Their identity—relentless infantry pressure—works and doesn’t need rewrites.
Infantry massing and momentum feel correct for the civ’s identity.
Strategic flow is coherent; no glaring over- or under-tuned mechanics beyond pop scaling.
None that require changes beyond population scaling fairness.
Replace “+10 population space in Imperial Age” with “+10% population cap.”
A flat +10 pop is arbitrary: it’s too impactful in low-pop lobbies and negligible in high-pop ones.
A +10% cap scales fairly at any lobby cap and preserves the civ’s identity as a flood civilization without breaking balance.
Pop 200 → 220
Pop 300 → 330
Pop 500 → 550
This keeps Goths’ theme (bigger army ceiling) but ties it proportionally to the room available, making the bonus consistent and fair across all settings.