The Chinese are a balanced civilization but underperform compared to top-tier civs.
Their defensive structure is solid, yet their cavalry is weak and siege range limited.
They rely on discipline and efficiency but fall behind in long, high-resource wars against aggressive or siege-heavy civs.
Archers: Chu Ko Nu deliver high burst damage through concentrated volleys.
Siege: Scorpions and Rocket Carts deal strong damage (+4 attack).
Spearmen Line: Fire Lancers offer explosive power against cavalry.
Defensive Identity: Wall HP bonus supports fortified, controlled play.
Cavalry: Missing heavy upgrades; unreliable as a frontline.
Siege Range: Loses to long-range siege civs.
Wall & Tower Durability: Increase wall and tower HP bonus from +30% → +100% to strengthen defensive play.
Heavy Cavalry Option: Replace Cavalier with Hei Guang Cavalry, a unique heavy cavalry unit optimized for siege breaking and sustained frontline use.
Siege Range Correction: Grant Siege Engineers to Chinese.
Their Scorpions and Rocket Carts currently lose every trade due to −1 range, forcing them into weak cavalry spam.
This restores proper siege parity and makes Rocketry’s +4 attack bonus actually matter.
Stronger walls make the Chinese more distinct and fit their civilization theme of fortified structure and control.
The Hei Guang Cavalry replaces the inefficient Knight line, giving a cheaper, faster frontline that protects siege and breaks through defenses.
Granting Siege Engineers removes the range disadvantage that causes their siege to lose every trade against Onagers.